星际争霸制作RPG地图怎样定时按批次刷兵?

2025-01-02 08:31:39
推荐回答(2个)
回答1:

这个刷兵..

一般是用SWITCH或者Set Deaths来控制"或者"关系

这个可以这么做

[......TRIGGER1......]
Conditions:
Player 1302(敌兵) brings exactly 0 hyperbola(前关兵种) to Location3789(场地)
Player 1302 has suffered at least 1 deaths of hyperbola
Switch 67 is cleared

Actions:
set switch 67

[......TRIGGER2......]
Conditions:
Countdown Timer is exactly 0 seconds
Switch 67 is cleared

Actions:
set switch 67

[......TRIGGER3......]
Conditions:
Switch 67 is set

Actions:
Create 255 Zerg Zergling(刷兵) at Location 255(起点)
Set Countdown Timer to 123 seconds(每关的间隔时间)

对于开始的2min发展时间只要这样做

[......TRIGGER4......]
Conditions:
Elapsed scenario time is at least 120 seconds

Actions:
Create 255 hyperbola(第一波) at Location 255(起点)
Set Countdown Timer to 123 seconds(下关的时间)

回答2:

2楼说得很详细了 (-_-b...这样说),

我就发张地图给你看看吧

http://www.savefile.com/files/1440170