#include
#define uint unsigned int
#define uchar unsigned char
sbit dula=P2^6;
sbit wela=P2^7;
sbit key1=P3^4;
uchar code table[]={
0x3f,0x06,0x5b,0x4f,
0x66,0x6d,0x7d,0x07,
0x7f,0x6f,0x77,0x7c,
0x39,0x5e,0x79,0x71};
uchar temp;
uint num,num1;
void delay(uint z){
uint x,y;
for(x=z;x>0;x--)
for(y=110;y>0;y--);
}
uint keyscan();
void display(uchar,uchar,uchar);
void main(){
dula=1;
P0=0;
dula=0;
wela=1;
P0=0xc0;
wela=0;
while(1)
{
num1=keyscan();
display(num1/100,num1%100/10,num1%10);
}
}
void display(uchar one,uchar two,uchar three,uchar four,uchar five,uchar six){
dula=1;
P0=table[one]; //送段数据
dula=0;
P0=0xff; //送位数据前关闭所有显示,防止打开位选锁存后段选数据通过位选锁存器
wela=1;
P0=0xfe;
wela=0;
delay(1);
dula=1;
P0=table[two];
dula=0;
P0=0xff;
wela=1;
P0=0xfd;
wela=0;
delay(1);
dula=1;
P0=table[three];
dula=0;
P0=0xff;
wela=1;
P0=0xfb;
wela=0;
delay(1);
}
uint keyscan()
{
P3=0xfe;
temp=P3;
temp=temp&0xf0;
while(temp!=0xf0)
{
delay(5);
temp=P3;
temp=temp&0xf0;
while(temp!=0xf0)
{
temp=P3;
switch(temp)
{
case 0xee:num=1;
break;
case 0xde:num=4;
break;
case 0xbe:num=9;
break;
case 0x7e:num=16;
break;
}
while(temp!=0xf0)
{
temp=P3;
temp=temp&0xf0;
}
}
}
P3=0xfd;
temp=P3;
temp=temp&0xf0;
while(temp!=0xf0){
delay(5);
temp=P3;
temp=temp&0xf0;
while(temp!=0xf0)
{
temp=P3;
switch(temp){
case 0xed:num=25;break;
case 0xdd:num=36;break;
case 0xbd:num=49;break;
case 0x7d:num=64;break;
}
while(temp!=0xf0){
temp=P3;
temp=temp&0xf0;
}
}
}
P3=0xfb;
temp=P3;
temp=temp&0xf0;
while(temp!=0xf0)
{
delay(5);
temp=P3;
temp=temp&0xf0;
while(temp!=0xf0)
{
temp=P3;
switch(temp)
{
case 0xeb:num=81;
break;
case 0xdb:num=100;
break;
case 0xbb:num=121;
break;
case 0x7b:num=144;
break;
}
while(temp!=0xf0)
{
temp=P3;
temp=temp&0xf0;
}
}
}
P3=0xf7;
temp=P3;
temp=temp&0xf0;
while(temp!=0xf0)
{
delay(5);
temp=P3;
temp=temp&0xf0;
while(temp!=0xf0)
{
temp=P3;
switch(temp)
{
case 0xe7:num=169;
break;
case 0xd7:num=196;
break;
case 0xb7:num=225;
break;
case 0x77:num=256;
break;
}
while(temp!=0xf0)
{
temp=P3;
temp=temp&0xf0;
}
}
}
return num;
}
case 0x77: num=16*16; break ; } } } display(bai,shi,ge); ...检测按键的程序过长;应该在检测按键后,统一来计算平方值,就简单多了。 ...