Building modules is one of the most important segments in the 3-demension arts. Without a very module you cannot produce a comfortable creation. Only when get a correct module you can base the choice materials and follow-up projects. In this text introduce the Maya Modeling, especially about the polygons. And the measure of polygon-modeling is mainly used in these examples such as to acquire broad scale scenes.
Modeling is a key in the pre-production. So long as you handle them proper and reasonableness, so long can you work easily in the later process. There hold many strict demands in these moulds of item. It is better to follow the principle of actual proportion in this case what build the moulds of streets. We through introduce some typical buildings in scene project to learn the basic means of Modeling. Besides, we use some props mould to study some command of polygon in Modeling. Furthermore, through play more illustrations to be familiar with the way of Maya Modeling, there also concludes some skills accumulated and cautions on draw polygons in Modeling.
Model is a three-dimensional works in one of the very important role, not a good model, not likely to complete a pair of good works. Ready model for material or subsequent to lay a good foundation of engineering. This article introduces the modeling method, the main MAYA is the polygon. And here the example is mainly use the polygon with polygonal mode of operation, to make large scene model.
Model is one of the multimedia design pre-production crucial link, only began to model built well, build wisely, can let the follow-up becomes smooth and easily. The model project have strict specifications, in this case, the model construction on the streets or follow the principle of the actual percentage. In the example explained scene project several dong more representative of the house, to understand modeling fundamental method.
Also some of the props model through project, this paper introduces some of the polygon command points. In addition also explained some of my summary on modeling skills and polygon need to pay attention to of place, and through the example introduction further to familiar with MAYA modeling method.
Model is a three-dimensional works in one of the very important role, not a good model, not likely to complete a pair of good works. Ready model for material or subsequent to lay a good foundation of engineering. This article introduces the modeling method, the main MAYA is the polygon. And here the example is mainly use the polygon with polygonal mode of operation, to make large scene model.
Model is one of the multimedia design pre-production crucial link, only began to model built well, build wisely, can let the follow-up becomes smooth and easily. The model project have strict specifications, in this case, the model construction on the streets or follow the principle of the actual percentage. In the example explained scene project several dong more representative of the house, to understand modeling fundamental method.
Also some of the props model through project, this paper introduces some of the polygon command points. In addition also explained some of my summary on modeling skills and polygon need to pay attention to of place, and through the example introduction further to familiar with MAYA modeling method.
谢谢~!!!!
Model is a three-dimensional works in one of the very important role, not a good model, not likely to complete a pair of good works. Ready model for material or subsequent to lay a good foundation of engineering. This article introduces the modeling method, the main MAYA is the polygon. And here the example is mainly use the polygon with polygonal mode of operation, to make large scene model.
Model is one of the multimedia design pre-production crucial link, only began to model built well, build wisely, can let the follow-up becomes smooth and easily. The model project have strict specifications, in this case, the model construction on the streets or follow the principle of the actual percentage. In the example explained scene project several dong more representative of the house, to understand modeling fundamental method.
Also some of the props model through project, this paper introduces some of the polygon command points. In addition also explained some of my summary on modeling skills and polygon need to pay attention to of place, and through the example introduction further to familiar with MAYA modeling method.
加分 谢谢!