C语言屏幕上显示一个图形时钟用程序绘制一个与时钟样式相似即可

2024-12-14 12:53:52
推荐回答(1个)
回答1:

程序运行界面大致如此:

打包好的工程是默认要用VC打开的。如果不用vc的话,代码至少要在VS上进行编译最好。


// test_clock_again.cpp : Defines the entry point for the application.

//


#include "stdafx.h"
#include "resource.h"
#include
#include
#define ID_TIMER 1//计时器ID
#define TWOPI (2*3.14159)
LRESULT CALLBACK WndProc(HWND,UINT,WPARAM,LPARAM);
int WINAPI WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPSTR szCmdLine,int iCmdShow)
{
    static TCHAR szAppName[]=TEXT("Clock");
    HWND hwnd;
    MSG msg;
    WNDCLASS wndclass;
    wndclass.cbClsExtra=0;
    wndclass.cbWndExtra=0;
    wndclass.hbrBackground=(HBRUSH)GetStockObject(WHITE_BRUSH);
    wndclass.hCursor=LoadCursor(NULL,IDC_ARROW);
    wndclass.hIcon=LoadIcon(NULL,IDI_APPLICATION);
    wndclass.hInstance=hInstance;
    wndclass.lpfnWndProc=WndProc;
    wndclass.lpszClassName=szAppName;
    wndclass.lpszMenuName=NULL;
    wndclass.style=CS_HREDRAW|CS_VREDRAW;
    if(!RegisterClass(&wndclass))
    {
        MessageBox(NULL,TEXT("This program requires Windows NT"),szAppName,MB_ICONERROR);
        return 0;
    }
    hwnd=CreateWindow(szAppName,TEXT("Analog Clock"),WS_OVERLAPPEDWINDOW,CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,NULL,NULL,hInstance,NULL);
    ShowWindow(hwnd,iCmdShow);
    UpdateWindow(hwnd);
    while(GetMessage(&msg,NULL,0,0))
    {
        TranslateMessage(&msg);
        DispatchMessage(&msg);
    }
    return msg.wParam;
}
void Setsotropic(HDC hdc,int cxClient,int cyClient)
{
    SetMapMode(hdc,MM_ISOTROPIC);
    SetWindowExtEx(hdc,1000,1000,NULL);
    SetViewportExtEx(hdc,cxClient/2,-cyClient/2,NULL);
    SetViewportOrgEx(hdc,cxClient/2,cyClient/2,NULL);
}
void RotatePoint(POINT pt[],int iNum,int iAngle)
{
    int i;
    POINT ptTemp;
    for(i=0; i    {
        ptTemp.x=(int)(pt[i].x*cos(TWOPI*iAngle/360)+pt[i].y*sin(TWOPI*iAngle/360));
        ptTemp.y=(int)(pt[i].y*cos(TWOPI*iAngle/360)-pt[i].x*sin(TWOPI*iAngle/360));
        pt[i]=ptTemp;
    }
}
void DrawClock(HDC hdc)
{
    int iAngle;
    POINT pt[3];
    for(iAngle=0; iAngle<360; iAngle+=6)
    {
        pt[0].x=0;
        pt[0].y=900;
        RotatePoint(pt,1,iAngle);
        pt[2].x=pt[2].y=iAngle%5?33:100;
        pt[0].x-=pt[2].x/2;
        pt[0].y-=pt[2].y/2;
        pt[1].x=pt[0].x+pt[2].x;
        pt[1].y=pt[0].y+pt[2].y;
        SelectObject(hdc,GetStockObject(BLACK_BRUSH));
        Ellipse(hdc,pt[0].x,pt[0].y,pt[1].x,pt[1].y );
    }
}
void DrawHands(HDC hdc,SYSTEMTIME *pst,BOOL fChange)
{
    static POINT pt[3][5]= {0,-150,100,0,0,600,-100,0,0,-150,
                            0,-200,50,0,0,800,-50,0,0,-200,
                            0,0,0,0,0,0,0,0,0,800
                           };
    int i,iAngle[3];
    POINT ptTemp[3][5];
    iAngle[0]=(pst->wHour*30)%360+pst->wMinute/2;
    iAngle[1]=pst->wMinute*6;
    iAngle[2]=pst->wSecond*6;
    memcpy(ptTemp,pt,sizeof(pt));
    for(i=fChange?0:2; i<3; i++)
    {
        RotatePoint(ptTemp[i],5,iAngle[i]);
        Polyline(hdc,ptTemp[i],5);
    }
}
LRESULT CALLBACK WndProc(HWND hwnd,UINT message,WPARAM wParam,LPARAM lParam)
{
    static int cxClient,cyClient;
    static SYSTEMTIME stPrevious;
    BOOL fChange;
    HDC hdc;
    PAINTSTRUCT ps;
    SYSTEMTIME st;
    switch(message)
    {
    case WM_CREATE:
        SetTimer(hwnd,ID_TIMER,1000,NULL);
        GetLocalTime(&st);
        stPrevious=st;
        return 0;
    case WM_SIZE:
        cxClient=LOWORD(lParam);
        cyClient=HIWORD(lParam);
        return 0;
    case WM_TIMER:
        GetLocalTime(&st);
        fChange=st.wHour!=stPrevious.wHour||st.wMinute!=stPrevious.wMinute;
        hdc=GetDC(hwnd);
        Setsotropic(hdc,cxClient,cyClient);
        SelectObject(hdc,GetStockObject(WHITE_PEN));
        DrawHands(hdc,&stPrevious,fChange);
        SelectObject(hdc,GetStockObject(BLACK_PEN));
        DrawHands(hdc,&st,TRUE);
        stPrevious=st;
        return 0;
    case WM_PAINT:
        hdc=BeginPaint(hwnd,&ps);
        Setsotropic(hdc,cxClient,cyClient);
        DrawClock(hdc);
        DrawHands(hdc,&stPrevious,TRUE);
        EndPaint(hwnd,&ps);
        return 0;
    case WM_DESTROY:
        KillTimer(hwnd,ID_TIMER);
        PostQuitMessage(0);
        return 0;
    }
    return DefWindowProc(hwnd,message,wParam,lParam);
}


函数Setsotropic用来设置作图的原点 为窗体的中心点。

函数RotatePoint用来沿着原点0,0进行旋转一个多边形,旋转需要用到三角函数。

DrawHands函数用当前的时间计算出时针、分针、秒针的角度,然后根据预设点坐标来画图

0,-150,100,0,0,600,-100,0,0,-150, // 时针
0,-200,50,0,0,800,-50,0,0,-200, // 分针
0,0,0,0,0,0,0,0,0,800 //秒针