#include
using namespace std;
class Point{
private:
int x;
int y;
public:
Point(int a=0,int b=0){x=a;y=b;}
int getX() {return x;}
int getY() {return y;}
};
class Circle:public Point
{
private:
int radius;
public:
Circle(int a=0,int b=0,int r=0):Point(a,b)
{
radius=r;
}
int getRadius(){return radius;}
int getUpperLeftX(){return getX()-radius;}
int getUpperLeftY(){return getY()+radius;}
};
int main()
{
Circle circle(200,250,100);
cout<<"X="<