比较麻烦,改gamesever下的DropItem.txt吧
像这样:
;破坏之剑
1,3000,16,0,0,0,0,0,0,100,100,1,4,5
31,3000,16,0,0,0,0,0,0,100,100,1,4,5
61,3000,16,0,0,0,0,0,0,100,100,1,4,5
91,3000,16,0,0,0,0,0,0,100,100,1,4,5
121,3000,16,0,0,0,0,0,0,100,100,1,4,5
;奔雷剑
1,3000,18,0,0,0,0,0,0,100,100,1,4,5
31,3000,18,0,0,0,0,0,0,100,100,1,4,5
61,3000,18,0,0,0,0,0,0,100,100,1,4,5
91,3000,18,0,0,0,0,0,0,100,100,1,4,5
121,3000,18,0,0,0,0,0,0,100,100,1,4,5
这样所有怪都会掉了,3000是掉率 ,5是套装值(5,6旧套装,9,10新套装,5、6区别是单件装备 +5或+10属性)
嫌麻烦就在gamesever\KGConfig里面的设置
# 自定义掉套装地图(默认6,古战场)
Btmap = 0
# 自定义套装暴率(1/X,最小值为1,0 默认用官方暴率)
TzDrop = 2
(0是勇者大陆)
# 自定义掉新套装地图(默认56,安宁池)
NewSetItemMap = 3
# 自定义新套装暴率(1/X,最小值为1,0 默认用官方暴率)
NewSetItemRate = 2
(3是仙踪林)
想在哪刷就设哪里,新套装是指强化的套装
QQ305889469,一起进步吧