DotA is the acronym for Defense of the Ancients, is based on Warcraft 3: Frozen Throne (from Blizzard Entertainment Chupin) Real-Time Versus multiplayer custom map can support 10 people at the same time online gaming. The author is American IceFrog. DotA can be based on local area network, Battle.net, and personal servers Battle. In the series AllStars one for medium, players can also set the variable, with the AI to Battle. Allstars 5.84c version had served as the 2005 contest between Malaysia and Singapore WCG events, but also a standing item on CAL. DotA popular very fast, well received by the audience's affection. As the heroes of many skills, novelty, props diverse, complex terrain, and tactics is the ever-changing, so a lot of people never tired of. China a major player DotA platform Youhao side, QQ, GG, head of platforms. DOTA, as is currently the most popular Battle.net a Battle Map has been a number of different versions. A) the page is loaded DotA game of DotA's official full name of an antagonistic LogoDota two teams started Battle, usually 5v5, as shown by the name of the game, the game aims to guard their ancient ruins (DSP side of the tree of life , natural disasters side Frozen Throne), and destroy the enemy's ancient ruins. In order to reach the other side of the ancient monuments, one a hero must overcome each other's forces, defense construction and heroes. Players can be killed in the fighting each other, to obtain money and experience to make their heroes to upgrade. More experience could enhance the skills of a hero or properties increase, while money can buy in a store is more powerful equipment. Map the distribution of a neutral colored monsters, heroes to kill wild get money and experience the strange, wild strange at a different level, heroes receive the money and experience are not the same. With the conventional Warcraft 3 Battle game is different is that each player only need to select a hero, to understand their skills, strengths and weaknesses, through the control of the hero to win the victory, which is one of the characteristics DOTA map. Players can be based on local area network, Battle.net (battle network, referred to as BN) or individual server network Versus, in the Dota AllStars series, players can also set the variable, and the computer AI for single Battle. DotA is currently the main platform for Chinese gamers have VS, Hao Fang, QQ, BN, GG, Assault, head, etc., especially in the Battle.net on, DOTA has become the most popular map of a Battle. Many heroes, skills, novelty, props diverse, complex terrain, is the ever-changing tactics. DotA popular very fast, now there are many different versions. (B) the characteristics of a charm. A balanced system, the unit design and materials for all the fun games, the balance in its playability occupy a pivotal component. DotA is now up to 97 a wide variety of heroes (dota 6.66 version, or an increase in the future), covering the other game characters can encounter a variety of types, more like a butcher and bomb people like people never forget it the characteristics of units, rather imaginative skills but lose methodicalness. DotA is also different from other RPG maps, some obvious features such as no real sense of invincibility and the magic to avoid costly "Immortal of the guard," the God of random characters, in other RPG where infinite beauty of the vampire skills or articles in dota is also more balanced, all of the game is full of variables. Heroes in DotA is not to one when the hundreds of roles, the role of hero is quite average, three properties, regardless of strength, agility, or intelligence, all have a very important role, there is no question of which one is too powerful, it will not to achieve a metamorphosis of the value property of each point are likely to affect victory or defeat. This is similar in many games actually rare. Relatively weak hero determines at any time, with the need to teammates, many of the heroes can have a lot of complicated changes, a different hero props can also choose a different route, DOTA and tactical co-ordination is summed up in actual combat. 2. Experience the thrill of creation to meet the desire of the virtual world as compared with the other Battle games, DotA is not so much the unspoken rules must be observed, synchronized range of props and skills to create an incredible all kinds of play, in many orthodox hero play, the optional skills, books and equipment, up to dozens of programs, how to use the limited sum of money in the enemy who play the greatest effect, is that each player is willing to study. Many players new to DotA game system will be attracted to his props, DotA props system structured to forcibly save money to buy is unrealistic, and these props do not have the ability to stand up in an instant, every hero for props also vary, which constitute the equipment DotA wonderful school, players can freely determine their own hero's development. Props orientation is an important concept of DotA, players need to better weigh the different periods of props option. 3. Wonderful experience intense combat missions for the group of players had no sense of PK fresh, but I think after the experienced DotA will certainly be dumped by the author's whimsy. Take time to choose for the war, in DotA, do not like our heroes configurations and different opponents, different time periods and different locations, in choosing whether to go to war, are needed to determine the needs of each player. If a player unfortunate enough to be rivals to seize, is back to save or protect Shuai Diuju need their own choice of players do not look carefully selected the inappropriate timing of engagement rush to war, ranging from the expense of players, while in group eradication, leading to the enemy Advantages and then turned down all the way to expand, the impact from the follow-up trends, such situations often occur. As a team, each person's behavior is not only responsible for ourselves, but for the whole team is responsible for. Victory is not a human, a tacit agreement with the victory from team-mate. From the team selection, tactical arrangements, attack and escape, a decisive battle site selection, offensive and defensive strategies arrangements, a slight idea of the team members can not keep up, that is, a stroke errors, one single mistake and lost. The two sides have to consider the macro-tactical arrangements, but also to change the arrangements for the deployment of the actual situation to win local wars. 4. In the game has undergone 3C paid and well-known type of map is similar, DotA in general there are three main road, but signs like DotA complex terrain, a unique rune system, more than 90 great talent of the hero, greatly increasing the hero out of danger. In order to experience and money, they often had to be at the front, especially those much-needed equipment, post grades and heroes, they are vulnerable in the early, very easily become the target of attacks opponent, this time the ranks of people need to stand up and bought investigation guard cover teammates and 4 contain the opponent. This is like a double-edged sword, the results achieved are in need of equipment and level of team-mate to release valuable time, but also to a certain extent the process of combating and interference competitors, the price is the investigation of their own guards have to pay expensive overhead , as well as a lot of time wasted on the road, causing the economy had not even worse off. Often deal with their rivals at the front, attack the case of unsuccessful and even killed the danger until a later stage, their equipment and grade will be lower than the market's other players. When teammates have grown up under the cover of the fame, it does not forget the "competition is a five-man," will be paid the respect of his teammates inside.Now,DotA Allstars The latest official version 6.69b。
The full name of DOTA is Defense of the Ancient.It is just a map which is based on the game named Warcraft 3.However,it has become one of the most famous game in the whole world.From Asia to Europe and America,there are lots of teams and players who are devoted to play it well.This game allows 10 people play at same time.It separates 10 people to two opposite groups which are sentinel and scourge。Players in each group should denfend their own main architecture and defeat the other one.Meanwhile,it supply 101 heros for players to choose.Each hero has his own skills and characteristics.Therefore,players should use different hero as a team,even like one person.As you see,it is the game which contains skill,fortunate,teamwork and awareness.So this is why people in each level are fond of it.
中文翻译:DOTA的全称是远古保卫者。它只是一款基于魔兽世界3的地图,但是,它已经成为了遍布全球的最著名的游戏之一。从亚洲到欧洲和美洲,都有许多的队伍和玩家致力于将其玩好。这个游戏允许10个人同时进行,它将这10个人分成对立的两个阵营,近卫和天灾。每个阵营中的玩家需要保护属于他们自己的主要建筑物,并且击败对方的。同时,它也提供了101个英雄供选择。每个英雄都有属于他们自己的技能和特色。因此,玩家们需要使用不同的英雄作为一只队伍,甚至是一个人。正如你所见,这是一款包含了技巧,运气,团队合作还有意识的游戏,所以这也是为什么每个阶层的人都喜欢这个游戏的原因。
这个是转自 mm641316956 的回答,希望对你有用,我也是爱好者
英文:
DotA official full name of the Logo
Dota start to battle opposing two teams, usually 5v5, as shown by the name of the game, the game is to defend his ancient ruins (the Tree of Life Guards parties, natural disasters party Frozen Throne), while destroying the other ancient relics. In order to reach the other side of the ancient ruins, the hero must overcome the other party of troops, defense buildings and heroes. Players can kill each other in battle, gaining money and experience to make your own hero upgrade. More experience have enhanced the skills of the hero or properties increase, the money will be more powerful in the shops to buy equipment. Map the distribution of neutral colored monsters, creeps kill the hero can get money and experience a different level creeps, heroes and experience gained are not the same money. Conventional battle game Warcraft 3 The difference is that each player only need to select a hero, to understand the strengths and weaknesses of their skills, through the control of the hero to win, and this is one of DOTA map features.
1. Balanced design and item system unit to load the page DotA v6.63
2. Experience the thrill of creation, to meet the desire of the virtual world
3. Wonderful experience intense team battles
4. In the game through pay
中文对照:
DotA官方全称Logo
Dota以对立的两个小队展开对战,通常是5v5,正如该游戏名称所表现的,游戏的目的是守护自己的远古遗迹(近卫方的生命之树、天灾方的冰封王座),同时摧毁对方的远古遗迹。为了到达对方的远古遗迹,一方英雄必须战胜对方的部队、防御建筑和英雄。玩家可以通过在战斗中杀死对方,获得金钱和经验来使自己的英雄升级。更多的经验能使英雄的技能增强或属性增加,而金钱则能在商店中购买更具威力的装备。地图中分布着各色的中立怪物,英雄杀死野怪可以获得金钱和经验,野怪等级不同,英雄所获得的金钱和经验也不一样。与常规的魔兽争霸3对战游戏不同的是,每个玩家仅需要选择一个英雄,了解其技能的长处与短处,通过控制该英雄来赢得胜利,这也是DOTA的地图特色之一。
1.平衡的单位设计与物品系统 DotA v6.63 载入页面
2.体验创造的快感,满足对虚拟世界渴望
3.亲身体验精彩激烈的团战
4.在游戏中经历付出
不知道你想要什么样的,就按照你给我帮你翻译了。不行的话 你可以给我中文,我再帮你翻译。希望能帮到你。。
Defense of the Ancients (commonly known as DotA) is a custom scenario for the real-time strategy video game Warcraft III: Reign of Chaos and its expansion, Warcraft III: The Frozen Throne, based on the "Aeon of Strife" map for StarCraft. The objective of the scenario is for each team to destroy the opponents' Ancients, heavily guarded structures at opposing corners of the map. Players use powerful units known as heroes, and are assisted by allied heroes and AI-controlled fighters called "creeps". As in role-playing games, players level up their heroes and use gold to buy equipment during the mission.[2]
The scenario was developed with the "World Editor" of Warcraft III: Reign of Chaos, and was updated upon the release of its expansion, The Frozen Throne. There have been many variations of the original concept; the most popular being DotA Allstars, which eventually was simplified to DotA with the release of version 6.68.[3] This specific scenario has been maintained by several authors during development, with the current publicly anonymous developer known as "IceFrog" developing the game since 2005.
Since its original release, DotA has become a feature at several worldwide tournaments, including Blizzard Entertainment's BlizzCon and the Asian World Cyber Games, as well as the Cyberathlete Amateur and CyberEvolution leagues; Gamasutra declared that DotA was perhaps the most popular "free, non-supported game mod in the world".[4] Valve Software is currently developing a sequel, Dota 2.
Defense of the Ancients pits two teams of players against each other: the Sentinel and the Scourge. Players on the Sentinel team are based at the southwest corner of the map, and those on the Scourge team are based at the northeast corner. Each base is defended by towers and waves of units which guard the main paths leading to their base. In the center of each base is the "Ancient", a building that must be destroyed to win the game.[5][6]
Each human player controls one Hero, a powerful unit with unique abilities. In DotA, players on each side choose one of 101 heroes, each with different abilities and tactical advantages over other heroes.[7] The scenario is highly team-oriented; it is difficult for one player to carry the team to victory alone,[8]. Defense of the Ancients allows up to ten players in a five-versus-five format and an additional two slots for referees or observers, often with an equal number of players on each side.
Because the gameplay revolves around strengthening individual heroes, it does not require one to focus on resource management and base-building, as in most traditional real-time strategy games. Killing computer-controlled or neutral units earns the player experience points; when enough experience is accumulated, the player gains a level. Leveling up improves the hero's toughness and the damage it can inflict, and allows players to upgrade their spells or skills. In addition to accumulating experience, players also manage a single resource: gold. The typical resource-gathering of Warcraft III is replaced by a combat-oriented money system; in addition to a small periodic income, heroes earn gold by killing hostile units, base structures, and enemy heroes.[9] This has caused emphasis on a technique called "last-hitting," which is when the player attacks a hostile unit when "its hit points are low enough to kill it with one blow".[10] Using gold, players buy items to strengthen their hero and gain abilities; certain items can be combined with recipes to create more powerful items. Buying items that suit one's hero is an important tactical element of the scenario.[11] Item choice also effects play style, as any given item may increase one statistic (for example, attack per minute) while leaving another (damage per attack) alone.
DotA offers a variety of game modes, selected by the game host at the beginning of the match. The game modes dictate the difficulty of the scenario, as well as whether people can choose their hero or are assigned one randomly. Many game modes can be combined (for example, an easy difficulty level and a random hero pick), allowing more flexible options.[12]
DotA official name Logo
The two teams with opposing Dota launched against, usually is, as the game 5v5's name, the object of the game is to protect their ancient relics WeiFang (near the tree of life, the scourge of the frozen throne), at the same time, the ancient relics destroyed them. In order to reach each other's ancient relics, the party must win the hero units, defense construction and hero. Players can kill each other in battle, for money and experience to upgrade their hero. More experience makes heroes skills enhance or attribute increases, and money can buy more powerful in store. The map of the distribution of neutral monsters, hero kill wild blame can get money and experience, different grades, hero creeps are obtained by money and experience is not the same. With conventional warcraft 3 game against different is that each player only need to choose a hero, understand their skills, through the strengths and weaknesses of the control of the hero to win, it is also one of the map feature DOTA.
1 unit of balance design and items v6.63 DotA system load the page
2 the pleasant sensation, create experience to meet the virtual world
3 experience splendid intense group
4 in the game experience